2 papers across 2 sessions
We introduce a text-to-intrinsic (albedo, rough, metallic, normal) model, which can be used rerendered under arbitrary lighting condition or even distilled into room-scale PBR textures.
BEDLAM2.0 is a significant expansion of the popular BEDLAM dataset that increases pose and body shape variation, adds shoes, and, most importantly, introduces a wide range of realistic cameras and camera motions.